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Coffee & TV by Blur

All assets are designed and modeled by me in Blender and the materials are created by me using Substance 3D Painter. I created the sketches hanging on the wall and the computer screen in Midjourney. I used Lumen for global illumination and reflection in Unreal Engine. Additionally, I made some minor color adjustments with a post-processing touch in After Effects.

Unreal Engine Render

Unreal Engine Render

Unreal Engine Render

Unreal Engine Render

Unreal Engine Render

Unreal Engine Render

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Blender Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Substance 3D Painter Screenshot

Unreal Engine Video Render